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Hot on the heels of Ghost of Yotei’s very own State of Play showcase, we sat down for a chat with creative directors Nate Fox ...
We recently had the chance to sit down with Nate Fox and Jason Connell of Sucker Punch Productions to pick their brains about ...
Sucker Punch director Nate Fox has promised that Ghost of Yotei has been designed so that it won't be as repetitive.
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Scaachi Koul's "Sucker Punch" offers answers after divorceIn her new book "Sucker Punch," bestselling author Scaachi Koul shares raw, funny, and honest essays about navigating life after heartbreak.
Ghost of Yotei is set to be just as fleshed out and lengthy as predecessor Ghost of Tsushima was, according to Sucker Punch – ...
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PlayStation LifeStyle on MSNGhost of Yotei Game Length Update Is Great NewsIt looks like PS5 players will be spending hours as Atsu in October when Sucker Punch and Sony's Ghost of Yotei release.
A man accused of knocking a man in Depot Square Park unconscious with a ‘sucker punch’ to the back of the head is being held in jail ...
Speaking to Automaton, co-directors Nate Fox and Jason Connell emphasize that they remain fond of Ghost of Tsushima. That said, certain things could've been done better. It's a good thing, then, that ...
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TheGamer on MSNGhost Of Yotei's Side Content Will Be Less Repetitive Than Ghost Of Tsushima's, Sucker Punch ClaimsAs part of a new interview with Automaton Japan, Ghost of Yotei's co-directors, Nate Fox and Jason Connell, have emphasized a ...
While Ghost of Yotei will match Ghost of Tsushima in size and scope, Sucker Punch says it’s taking a new approach to ...
Curious about the Ghost of Yotei popcorn bucket? Developed by Sucker Punch Productions, the upcoming game is a stand-alone sequel to Ghost of Tsushima. It takes place in 1603, where Atsu embarks on a ...
What was most important for Sucker Punch, though, was to ensure that the original game’s quality transferred over to the new ...
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