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Hot on the heels of Ghost of Yotei’s very own State of Play showcase, we sat down for a chat with creative directors Nate Fox ...
We recently had the chance to sit down with Nate Fox and Jason Connell of Sucker Punch Productions to pick their brains about ...
Sucker Punch's Nate Fox would "love to see a trilogy rerelease" of the Infamous games, but the studio only works on one game ...
Sucker Punch, the developer behind Ghost of Yotei, is interested in revisiting the Infamous franchise and doing remasters.
Sucker Punch director Nate Fox has promised that Ghost of Yotei has been designed so that it won't be as repetitive.
It's been more than a decade since we last saw an inFamous game, but could that be changing soon? While Sucker Punch ...
While Sucker Punch Productions is deep into the development of Ghost of Yotei, the studio hasn't forgotten about the first ...
This sort of subtly slick storytelling and assertive scene setting is not what Sucker Punch or Snyder is best known for, but his ability to quickly and cleanly put us in the midst of a story has ...
Critics didn't like Zack Snyder's Sucker Punch back in 2011, but I'm here to say it's actually underrated - and here are my reasons why.
Sucker Punch takes things to fetishistic extremes, but pretending that Bond’s shirtlessness (or his tuxedo for that matter) isn’t the same thing is just being sexist.
In Sucker Punch, choice and freedom are represented by Babydoll's ability to insert herself into pre-made genre fantasies. Like I said earlier, these are costume changes, not narrative development.
(Sony/Sucker Punch Image) Bellevue, Wash.-based studio Sucker Punch announced today that its open-world samurai action game Ghost of Tsushima will be released June 26.