Usama has a passion for video games and a talent for capturing their magic in writing. He brings games to life with his words, and he's been fascinated by games for as long as he's had a joystick in ...
Digital learning games have officially gone mainstream, with nearly three-quarters of K-8 teachers saying they use the games for classroom instruction, according to a new national survey. But the rise ...
Math video games can enhance students’ motivation to learn, but it may depend on how students play, researchers have found in a study of middle-schoolers. Math video games can enhance students' ...
These days, children are practically born with the ability to use a smartphone and have an immediate understanding of technology from a young age, and 91 percent of children play video games. In this ...
When I was a kid, I didn’t like any toys, games, books, or TV shows that tried to “make learning fun.” I wasn’t dumb; I knew when I was being lied to—learning and fun are mutually exclusive. But ...
Still, even if "edutainment" was a Trojan horse of math and history lessons dressed up in blocky '90s graphics, there's no denying we spent hours on that Oregon trail or trying to find Carmen Sandiego ...
Games can be powerful learning experiences, as long as adaptive learning doesn’t put an algorithm, rather than the student, in the driver’s seat. I grew up when the original Nintendo Entertainment ...
Over 60 years ago the first narrative video game designer, Mabel Addis, created the first educational computer game: The ...
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