The mechanics aren't the most complex. That particular plaudit belongs to Civilization 6, or maybe Stellaris. Similarly, the strategies you have to use and the tactics of your enemies aren't the most ...
I'm trying to reverse engineer the distinctive look of classic RTS games and CRPGs. It's the isometric view, it's the sprites, and it's the over-designed, semi screen-filling menus and interaction ...
Connor is a writer on Game Rant. Hailing from the east coast of Scotland, with experience in the development and retail spaces of the industry, he uses his passion for games and Scottish charm to ...