Khronos announces glTF Gaussian Splatting extension. Cross-platform baseline for storing 3D Gaussian Splats in 3D asset ...
Khronos Group introduces Gaussian splatting support for glTF to standardise splat assets across realtime and web pipelines.
Gaussian splatting, a new way of capturing 3D content, is taking the AR / VR industry by storm — and could one day allow anyone to create photorealistic 3D worlds. Gaussian splatting, a new way of ...
Volvo is now using AI-generated “life-like” virtual 3D worlds to develop its in-car safety systems in ways that could not be achieved simply by using real-world data. The ‘Gaussian Splatting’ ...
In my prior article for Fast Company Executive Board, I discussed how open-source AI tools are enabling businesses of every size to solve previously unsolvable business challenges without the need for ...
James has been writing about cars professionally since 2012. After a bruising period freelancing in his native UK, James spent six years in Dubai, starting his new life abroad as Web Editor for ...