The inaugural Spark event at ISE 2026 will unite leaders in broadcast, media & entertainment, live events, gaming and design.
The ATLAS Institute’s Professional Master of Science and Doctor of Philosophy degrees in creative design and technology prepare students to become multidisciplinary leaders versed in real-world design ...
Building civic pride and engagement are essential for cities to thrive. This semester, teams of Creative Technology and Design (CTD) master’s students developed proposals in coordination with the City ...
The rapid rise of artificial intelligence-generated images presents both opportunities and challenges with complex questions about authorship, copyright, transparency and the public's ability to trust ...
On one side of campus, visitors to the Imagine RIT: Creativity and Innovation Festival became game show hosts. On the other side, guests’ blood-oxygen level readings were measured using a redesigned ...
Unlike traditional industries with clearly defined boundaries, the creative industry is characterized by its fluidity and constant evolution. It involves the generation and commercialization of ...
Are machines taking over the creative industry? Is there a way to use this technology in our creative practice and organizations? In this certificate program, you explore what it means to be a ...
Design and technology’s practical and creative skills should see it revived in the school curriculum
Matt McLain received funding from the Department for Education to draft the current subject content for GCSE and A Level design and technology. He is also a trustee for the Design and Technology ...
AI has become an integral part of many industries, and content creation is no exception. AI has made creating content faster and more efficient for writers, marketers, and businesses. As automated ...
Creative technologist, industrial designer, and new media artist Ching-Hsi (Sid) Chou has led a remarkable life. This multi-talented artist has spent years perfecting his craft, seamlessly merging the ...
The value of classroom technology depends on instructional intent: Devices should support strong pedagogy by expanding how ...
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