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Here are the two things I know about PlayStation lead systems architect Mark Cerny: Well, today we can add a third entry to ...
This dude beat the game on the hardest difficulty with all 150 Jokers, all while presumably working on the PS6 ...
PlayStation system architect Mark Cerny – the man behind the cutting-edge PS5 and PS4 hardware designs – will be deep into ...
Only a scant 0.1 percent of players have managed to platinum Indie hit Balatro, and PlayStation architect Mark Cerny is one ...
With that in mind, Digital Foundry's Oliver Mackenzie spoke to PS5 Pro lead system architect Mark Cerny and core technology director at Insomniac Games, Mike Fitzgerald. This tech interview covers ...
Today, Sony released a new technical presentation from PlayStation architect Mark Cerny, in which he took a deep dive into the PS5 Pro – in particular, the system’s new AI upscaling tech ...
As for what this PSSR 2 update will feature, he claims that Sony is aiming to offer 4K at 120 FPS and 8K at 60 FPS, as well ...
According to a new Digital Foundry interview with Mark Cerny, some version of FSR 4 will make it into the PlayStation 5 Pro via a software update rather than new hardware. "Our target is to have ...
Mark Cerny has just added something to his growing list of achievements. I'm not talking about the global success of last year's Spider-Man 2, on which Cerny worked as executive producer.
Around 7 minutes in, the presenter Mark Cerny directly addressed the rumor that the PlayStation 5 Pro’s GPU could run at 33.5 TFLOPS. As Cerny humorously claims, this leads to something he ...
Sony has just released a new video, hosted by PlayStation's lead system architect, Mark Cerny. Speaking in his ever-calming dulcet tones, Cerny's video is basically a deep dive into the technical ...
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